// benratsv2.res // // items commented out are included for reference only ... // HL servers will d/l sound and sprite and model files on its own so don't enable them // please put this file in the valve/maps directory // stock wad files used //halflife.wad //liquids.wad //xeno.wad // map related files //maps/benratsv2.bsp maps/benratsv2.txt maps/benratsv2.res // hltv overview files //overviews/benratsv2.bmp //overviews/benratsv2.txt // stock sound files used //sound/ambience/jetflyby1.wav //sound/ambience/siren.wav //sound/debris/beamstart7.wav //sound/doors/aliendoor3.wav //sound/Weapons/explode3.wav // custom sound files used //sound/ambience/dropar.wav //sound/ambience/rainloop1.wav //sound/lv_neon.wav //sound/trap.wav // stock sprites //sprites/b-tele1.spr //sprites/flare1.spr