===================================================================== Half-Life Map Specification Sheet ===================================================================== ------ General Information -------------------------------------------- Title : GibcityDM8 Release : Official release Date : 12th June 2003 Filename : gibcitydm8.bsp Author : Wayne W. Smith Email Address : wsmith@gibcity.com Home page : www.gibcity.com Description : Arena/Killbox Level. Previous Maps : Various Quake2, Half-Life & Daikatana maps. Credits/Thanks : William Edward Smith - Play Tester/Design Helper : Julia Elizabeth Smith - Play Tester : John Romero - All around game developer "God" (John gave me the idea to release .map files) : >>CreepItAll<< Suggestions on how to improve the map : Pete Parisi - Building Textures - www.badmeat.com : Carl Johnson - Building Textures - www.carlsart.com : Valve Software - Half-Life : Prospect Vector - Tread3D Level Editor Special Notes : Special credit goes to my wife Jacalyn, son WES, and daughter JES for putting up with a 40+ obsessive map maker. : I have included the .map and .wad files in an effort to help and encourage other authors. Use all or part as you wish. : I wish to sincerely thank DocRock for making his map cracker_killbox. After playing this map I decided to try to make my own killbox map. ------ Play Information ----------------------------------------------- Game Version : Half-Life DM Deathmatch : Yes - 8 starts provided Single Player : No but one start is provided Map Description : An Arena/Killbox level. ------ Map Information ------------------------------------------------ New Textures : Yes New Sounds : Yes ------ Construction --------------------------------------------------- Base : New Editor(s) used : Tread3D Build Time : Way too long Known Bugs : None Compile Machine : Dell 8250 2.4GHz Compile times: Csg time : .70 sec Bsp time : .75 sec Vis time : 17.92 sec Rad time : 3317.20 sec Total compile time : 55 min 36 sec (3336 sec) ------ Map Instructions ----------------------------------------------- Unzip the files in this archive to your valve directory: ------ Additional Info ------------------------------------------------ Map Construction/Layout : All the DM starts have a weapon and ammo near them. There are secrets in this map. There are custom textures in this map. These textures were compiled into the .bsp and this was done to facilitate an easier download from a server during a game. If you do not like this map or any of the entity placements don't bother to tell me, just take the .map and/or .wad files provided and make your own version. ------Copyright-Permissions------------------------------------------ Authors MAY use this level as a base to build additional levels without giving me any credit. (Yes, this is not a misprint.) You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without permission from the author of the present work or works.