// c2a1.res // ---------------------------- // Wed Oct 14 01:10:59 2020 // NOTE: Items commented out do not need to be enabled for download - they are downloaded by the server automatically // map related files - the bsp does not need to be listed but the readme (if available) and the res file do need to be listed //maps/c2a1.bsp maps/c2a1.res //maps/c2a1.txt halflife.wad models/concrete_gibs.mdl models/mbarrel.mdl models/mil_crategibs.mdl //sound/ambience/burning3.wav //sound/ambience/drips.wav //sound/ambience/dronemachine2.wav //sound/ambience/industrial4.wav //sound/ambience/labdrone2.wav //sound/ambience/squitch.wav //sound/ambience/steamjet1.wav //sound/common/bodysplat.wav //sound/debris/beamstart10.wav //sound/debris/beamstart14.wav //sound/debris/beamstart15.wav //sound/debris/bustconcrete2.wav //sound/debris/concrete1.wav //sound/debris/concrete2.wav //sound/debris/concrete3.wav //sound/debris/metal2.wav //sound/debris/metal6.wav //sound/doors/doorstop1.wav //sound/garg/gar_alert2.wav //sound/garg/gar_attack2.wav //sound/garg/gar_idle2.wav //sound/garg/gar_pain3.wav //sound/garg/gar_step1.wav //sound/garg/gar_step2.wav //sound/garg/gar_stomp1.wav //sound/scientist/scream14.wav //sprites/fire.spr //sprites/glow02.spr //sprites/laserbeam.spr //sprites/lgtning.spr //sprites/Xsmoke1.spr