// c4a3.res // ---------------------------- // Wed Oct 14 01:11:01 2020 // NOTE: Items commented out do not need to be enabled for download - they are downloaded by the server automatically // map related files - the bsp does not need to be listed but the readme (if available) and the res file do need to be listed //maps/c4a3.bsp maps/c4a3.res //maps/c4a3.txt gfx/env/blackbk.tga gfx/env/blackdn.tga gfx/env/blackft.tga gfx/env/blacklf.tga gfx/env/blackrt.tga gfx/env/blackup.tga halflife.wad //sound/ambience/alien_beacon.wav //sound/ambience/alien_cycletone.wav //sound/ambience/alien_humongo.wav //sound/ambience/alien_minddrill.wav //sound/ambience/alienwind2.wav //sound/ambience/port_suckin1.wav //sound/ambience/port_suckout1.wav //sound/ambience/rocketrumble1.wav //sound/ambience/xtal_down1.wav //sound/debris/beamstart10.wav //sound/debris/beamstart9.wav //sound/debris/bustglass2.wav //sound/doors/aliendoor2.wav //sound/doors/aliendoor3.wav //sound/nihilanth/nil_alone.wav //sound/nihilanth/nil_deceive.wav //sound/nihilanth/nil_freeman.wav //sound/nihilanth/nil_now_die.wav //sound/nihilanth/nil_thetruth.wav //sound/weapons/mortarhit.wav //sound/x/nih_die2.wav //sprites/Fexplo1.spr //sprites/flare1.spr //sprites/hotglow.spr //sprites/laserbeam.spr //sprites/xbeam3.spr //sprites/XFlare1.spr //sprites/XFlare3.spr //sprites/xspark2.spr xeno.wad