// dm_criticality.res // ---------------------------- // Wed Oct 14 01:11:13 2020 // NOTE: Items commented out do not need to be enabled for download - they are downloaded by the server automatically // map related files - the bsp does not need to be listed but the readme (if available) and the res file do need to be listed //maps/dm_criticality.bsp maps/dm_criticality.res maps/dm_criticality.txt //sound/ambience/dronemachine1.wav //sound/ambience/mechwhine.wav //sound/ambience/pounder.wav //sound/ambience/rocket_steam1.wav //sound/dm_criticality/amb_core.WAV //sound/dm_criticality/amb_EPS.wav //sound/dm_criticality/amb_EPScoil.wav //sound/dm_criticality/amb_fanwhoosh1.wav //sound/dm_criticality/amb_fanwhoosh2.wav //sound/dm_criticality/amb_lowsteam.wav //sound/dm_criticality/amb_mach_01.wav //sound/dm_criticality/amb_mach_02.wav //sound/dm_criticality/amb_mach_03.wav //sound/dm_criticality/amb_mach_05.wav //sound/dm_criticality/amb_pipes.wav //sound/dm_criticality/amb_softfan.wav //sound/dm_criticality/amb_stress_drippy.WAV //sound/dm_criticality/amb_tunnel01.wav //sound/dm_criticality/amb_tunnel02.wav //sound/dm_criticality/bigdoor_2s.wav //sound/dm_criticality/core_steamburst.wav //sound/dm_criticality/core_zap.wav //sound/dm_criticality/core_zap_far.wav //sound/dm_criticality/coredoor_alarm.wav //sound/dm_criticality/coredoor_close_4s.wav //sound/dm_criticality/coredoor_open_4s.wav //sound/dm_criticality/door_klaxon_05s.wav //sound/dm_criticality/egon_tattletale.wav //sound/dm_criticality/join_zap.WAV //sprites/ballsmoke.spr //sprites/dm_criticality/doorblinker.spr //sprites/dm_criticality/spotflare3.spr //sprites/dm_criticality/wideflare1.spr //sprites/dm_criticality/xsmoke4_fix.spr //sprites/dm_criticality/xsmoke4_fix_flip.spr //sprites/dm_criticality/xssmke1_fix.spr //sprites/dm_criticality/xssmke1_fix_flip.spr //sprites/flare3.spr //sprites/gargeye1.spr //sprites/laserbeam.spr //sprites/lgtning.spr //sprites/stmbal1.spr