////////////////////////////////////////////////////////// // // // wps for shrikebot http://dodclassic.blogspot.de/ // // // ////////////////////////////////////////////////////////// // // Res file // // Map Name : dod_desert_2 // // RES from Ch40$Kr!3[GER] // ////////////////////////////////////////////////////////// gfx/env/ac_fire_bk.tga gfx/env/ac_fire_dn.tga gfx/env/ac_fire_ft.tga gfx/env/ac_fire_lf.tga gfx/env/ac_fire_rt.tga gfx/env/ac_fire_up.tga maps/dod_desert_2.txt models/fy_desert/bush1.mdl models/fy_desert/bush2.mdl models/fy_desert/car.mdl models/fy_desert/grass.mdl models/fy_desert/shade.mdl models/fy_desert/tree.mdl models/w_aflag.mdl models/w_gflag.mdl models/w_wflag.mdl overviews/dod_desert_2.txt overviews/dod_desert_2.bmp sound/ambience/gerpointcaptured.wav sound/ambience/uspointcaptured.wav sound/mapsounds/alliesscore.wav sound/mapsounds/axisscore.wav sprites/e_caparea.spr