// hldm129.res // ---------------------------- // Wed Oct 14 01:11:34 2020 // NOTE: Items commented out do not need to be enabled for download - they are downloaded by the server automatically // map related files - the bsp does not need to be listed but the readme (if available) and the res file do need to be listed //maps/hldm129.bsp maps/hldm129.res maps/hldm129.txt decals.wad gfx/env/bluebk.tga gfx/env/bluedn.tga gfx/env/blueft.tga gfx/env/bluelf.tga gfx/env/bluert.tga gfx/env/blueup.tga halflife.wad //sound/ambience/biggun1.wav //sound/ambience/hldm129/beeploop.wav //sound/ambience/hldm129/beeploopfull.wav //sound/ambience/hldm129/creak1.wav //sound/ambience/hldm129/creak2.wav //sound/ambience/hldm129/creak3.wav //sound/ambience/hldm129/creak4.wav //sound/ambience/hldm129/doorwind.wav //sound/ambience/hldm129/exp1.wav //sound/ambience/hldm129/fallscream.wav //sound/ambience/hldm129/gravgen.wav //sound/ambience/hldm129/mainprop.wav //sound/ambience/hldm129/powerhum.wav //sound/ambience/hldm129/propscream.wav //sound/ambience/hldm129/vortex.wav //sound/ambience/hldm129/vortexstill.wav //sound/ambience/hldm129/vpaudio.wav //sound/ambience/hldm129/wind1.wav //sound/ambience/hldm129/wind2.wav //sound/ambience/hldm129/wind3.wav //sound/ambience/hldm129/windowwind.wav //sprites/enter1.spr //sprites/lgtning.spr //sprites/muzzleflash1.spr